I have 10 years of experience in game development and team leadership. The last three year have been spent in the fore front of the Social Gaming industry. Over my career, I have pioneered the development of art pipelines and team development processes tailored to specific game studios, titles and productions. My in depth knowledge of Flash combined with my art background makes me extremely effective in the Social Gaming space. Levaraging my production experience also allows me to properly schedule and scope game features and asset development for maximum efficiency and profitability.
Currently, I am a Senior Producer at PlayFirst, in charge of iPhone and iPad development for Diner Dash.
~ Mike Liuzzi - Concept Artist - MOU