Notable Work
Diner Dash
Diner Dash started out from growing popularity in the casual gaming space to a
strong gaming presence in the iPhone and iPad arena. There have been many
different games that have branched out from Diner Dash to make it a
high-profile app. I lead a strong team of engineers, artists and designers
to develop out new gameplay features while hitting out financial responsibilities
Download Diner Dash on your iPhone!.
Disney's (Playdom) Sports Bar & Grill
Ever want to run your own bar? Here, in Sports Bar & Grill, you can! You can
challenge your friends to bet on teams (not really betting, but having fun
trying to guess the turnout of a game) and decorate your bar to beat your
rivals. I successfully lead the art team and developed the pipeline to
keep art and design on the focus.
Play Sports Bar & Grill on Facebook!.
Disney's (Playdom) Market Street
Market Street is a Facebook game where you can own a store
and sell anything from a castle to a sander! See what your friends
are doing! Here, I successfully developed style and pipeline for
flash integration.Worked closely with Product to establish solid art
roadmap and eliminated chance for bottle-necking on the art
side of the product.
Play Market Street on Facebook.
Reef Life
Reef Life is a Facebook game where you are the fish in the
giant ocean collecting start and moving up to be a whale!
I animated and developed the fish and assets in flash. I worked
closely with the engineer to work on optimization, color-changability
and other various aspects of the game both technical and artistic.
Play Reef Life on Facebook.
MTV's Virtual World: vMTV
Only in vMTV can you experience MTV exclusive events
with your friends from all over in one isometric space!
Players can play all sorts of mini and casual games, read
up on news, and develop their own MTV style. Here, I
developed the avatar and how it is developed to
function in the space as well as the overall look of the
style of the site and the mini and casual games offered.
Sony Playstation Home's Uncharted: Drake's Fortune
Visit the world of Uncharted: Drake's Fortune in Home
and see what you can find! I worked closely with game
developers, artists, and engineers to craft this space as
the engine was under construction. View 2008 E3 Walk through.
Sony Playstation Home's Warhawk
Visit the world of Warhawk in Home and plan out your
next moves with your friends on the santables! I worked
closely with game developers, artists, and engineers to
develop the look and flow of this space as the engine
was under construction. View 2008 E3 Walk through.
Sony Playstation Home's Far Cry
Visit the world of Far Cry in Home and see what you can
find! You may just find some gaming tips and tricks!
I worked closely with game developers, artists, and
engineers to craft this space as the engine was under
construction. View 2008 E3 Walk through.
The Power of 1,000 People Event: Inakadate, Japan
Each year, Inakadate hosts two major events where
we advertise to bring 1,000 people together from all
over Japan; both nationals and internationals. The first
event is planting rice in 8 massive paddies to form a
picture that develops over the summer and we all come
back to harvest it in the second event. I developed
and lead teams from initial conception to completion
of the project for three years.