Emma Kumakura

Art Director | Social and Casual Gaming

Notable Work

Diner Dash Mobile Diner Dash
Diner Dash started out from growing popularity in the casual gaming space to a strong gaming presence in the iPhone and iPad arena. There have been many different games that have branched out from Diner Dash to make it a high-profile app. I lead a strong team of engineers, artists and designers to develop out new gameplay features while hitting out financial responsibilities Download Diner Dash on your iPhone!.

ESPN Sports Bar & Grill Disney's (Playdom) Sports Bar & Grill
Ever want to run your own bar? Here, in Sports Bar & Grill, you can! You can challenge your friends to bet on teams (not really betting, but having fun trying to guess the turnout of a game) and decorate your bar to beat your rivals. I successfully lead the art team and developed the pipeline to keep art and design on the focus. Play Sports Bar & Grill on Facebook!.

Market Street Disney's (Playdom) Market Street
Market Street is a Facebook game where you can own a store and sell anything from a castle to a sander! See what your friends are doing! Here, I successfully developed style and pipeline for flash integration.Worked closely with Product to establish solid art roadmap and eliminated chance for bottle-necking on the art side of the product. Play Market Street on Facebook.

Reef Life Reef Life
Reef Life is a Facebook game where you are the fish in the giant ocean collecting start and moving up to be a whale! I animated and developed the fish and assets in flash. I worked closely with the engineer to work on optimization, color-changability and other various aspects of the game both technical and artistic. Play Reef Life on Facebook.

Virtual MTV MTV's Virtual World: vMTV
Only in vMTV can you experience MTV exclusive events with your friends from all over in one isometric space! Players can play all sorts of mini and casual games, read up on news, and develop their own MTV style. Here, I developed the avatar and how it is developed to function in the space as well as the overall look of the style of the site and the mini and casual games offered.

Sony Home - Uncharted:Drake's Fortune Sony Playstation Home's Uncharted: Drake's Fortune
Visit the world of Uncharted: Drake's Fortune in Home and see what you can find! I worked closely with game developers, artists, and engineers to craft this space as the engine was under construction. View 2008 E3 Walk through.

Sony Home - Warhawk Sony Playstation Home's Warhawk
Visit the world of Warhawk in Home and plan out your next moves with your friends on the santables! I worked closely with game developers, artists, and engineers to develop the look and flow of this space as the engine was under construction. View 2008 E3 Walk through.

Sony Home - Farcry Sony Playstation Home's Far Cry
Visit the world of Far Cry in Home and see what you can find! You may just find some gaming tips and tricks! I worked closely with game developers, artists, and engineers to craft this space as the engine was under construction. View 2008 E3 Walk through.

Power of 1k People The Power of 1,000 People Event: Inakadate, Japan
Each year, Inakadate hosts two major events where we advertise to bring 1,000 people together from all over Japan; both nationals and internationals. The first event is planting rice in 8 massive paddies to form a picture that develops over the summer and we all come back to harvest it in the second event. I developed and lead teams from initial conception to completion of the project for three years.